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                <p class="p_Glossaryitem"><span class="f_Glossaryitem">object</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">An entity with a well-defined boundary and identity that encapsulates state and behavior. State is represented by attributes and relationships, behavior is represented by operations, methods and State Machines. An Object is an instance of a Class.</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext" style="font-style: italic;">See also: </span><span class="f_Glossarytext">class, instance</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">object diagram</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A diagram that encompasses objects and their relationships at a point in time. An Object diagram can be considered as a special case of a Class diagram or Communication diagram.</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">See also: </span><span class="f_Glossarytext">class diagram, communication diagram</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">object flow</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A sub type of the State flow or transition. It implies the passing of an object instance between elements at run-time.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">object flow state</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A state in an Activity graph that represents the passing of an object from the output of actions in one State to the input of actions in another State.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">object lifeline</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A line in a Sequence diagram that represents the existence of an object over a period of time.</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext" style="font-style: italic;">See also:</span><span class="f_Glossarytext"> sequence diagram</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">Object Management Group (OMG)</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">The standards body responsible for the UML specification and management. Their website is </span><span class="f_Glossarytext"><a href="http://www.omg.org" target="_blank" class="weblink">www.omg.org</a></span><span class="f_Glossarytext"> - follow the links to the UML pages.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">occurrence</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A relationship that indicates that a Collaboration represents a classifier. An Occurrence connector is drawn from the collaboration to the classifier.</span></p>
<p class="p_Glossaryitem"><span class="f_Glossaryitem">operation</span></p>
<p class="p_Glossarytext"><span class="f_Glossarytext">A service that can be requested from an object to effect behavior. An operation has a signature, which could restrict the actual parameters that are possible.</span></p>




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